Goggles:
I started off with adding a pure gold material to the model, this gave me a base to work round because I wanted the googles to look sort of metallic in areas. Adding onto the gold was a dark brown coated metal for the body, I increased the roughness of the material slightly so it would be less reflective in the main body of the model.


A layer of carbon fibre was then added to the strap of the goggles. The darkness of the fibre actually works really well with the texture of the metal added as it gives off a worn fabric appeal.

Stool:
For this asset, I started off by making the legs of the stool. The legs have a stone material added to it with brushstrokes of dust, I was trying to achieve a very filthy look the stool so this ended up working perfectly. At first, I did try and used a metal material for this but it didn’t quite gain the right appeal that I was after so I converted it to stone. A darker tone was used at the bottom of the legs of the stool to show a worn element.

The seat was made with a light brown fibre material that’s been layered to create a differentiation of tones on top of the cushion. Dirt and liquid particles were also added here to show the mess formed from one of the chemicals that has been spilt.

