For the final animation, I have decided to create more of a character showcase/highlight intro than what I intended on doing from the beginning. This is mainly because of how the model appears now and I feel like the style would be best for this type of sequence.
Inspiration –
For inspiration, I have gathered these 2 videos specifically because of the characters being showcased. The characters both contain shields and similar forms of weaponry that I can take inspiration from with how to handle the movements. These both are characters from the game Overwatch, they use shields in ways of defending and have offensive weapons, the 2 videos present these characters doing short highlight intros for their in-game appearances.
Overwatch – Overwatch All Reinhardt Highlight Intros – YouTube ( Accessed, April 16 2022)
SkinPreviews – Overwatch – Overwatch – All Brigitte Highlight Intros – YouTube ( Accessed, April 18 2022)
Sketches –
Here are some sketches that I made of potential sequences that I could recreate with inspiration from the previous videos. The scenes that I would like to create involve each asset being used within each different sequence, this is to show the character’s movements in-depth, I may also add a walking cycle scene.

Experimentation in person –
To take my references further, I created a couple of videos of myself acting out some moments so i can look back at it when animating the character.
In the next post, I shall be preparing the animations together and experimenting with lighting in the environment.
