For my individual role, I have decided that I would be best suited as a Whistler. From conducting this experiment, I have decided to go with the role of whistler because I feel strongly that I am able to lead a group but only with help and support from another person, the conductor, I’d be able to work together as a team. The one that I am least likely to be would be the wood slapper, I believe this because I like to do more than just one important task, I like to take the opportunity to take on more and help others out, supporting them together with a little relation to the purpose of the chorus.
My skills within the group ranged, I knew mostly as a Digital design student how to mainly 3D model and generate designs with concepts, not knowing too much within the game design category. As the project went on my knowledge of game design became greater.
Comparing my strengths and weakness now to the present, I have found that I am more confident in areas and have added contributions to elements that I didn’t intend to do from the start. An example of this would be with the game design and adding UI elements, I used these skills to form a character selection screen for the game.




